Rules

All dodgeball players have a duty to ensure they play by the rules and uphold themselves to the highest standards. Highly competitive play is encouraged but should never be displayed as cheating. If you respect your opponents, respect your officials and the decisions they make, then you respect the spirit of the dodgeball. This will increase the integrity of the sport and the joy of play for all.

The Dodgeball Code

The Dodgeball Code has been developed as an accessible and summarised version of British Dodgeball’s Code of Conduct. It is one of the most important aspects of dodgeball. It is about fair play, respect and sportsmanship.

Centre Referee Hand Signals - Example Video

Centre Referee: Hand Signals & Verbal Commands List

Starting & Stopping Play

Starting a Set

 
Verbal Command: “The score is X:X. Y time remaining. Teams line up, ready…” whistle
Hand Signal: Raise hand, *wait for partner to raise hand*, lower hand.

Pausing/Resuming a Set

 
Verbal Command: whistle, “Time paused/resumed, X time remaining in set.”
Hand Signal: Raise hand, lower hand.

Ending a Set

 
Verbal Command: whistle, “Team X wins the set.”
Hand Signal: Raise hand, lower hand, gesture to winning team.

Calling a Team Timeout

 
Verbal Command: “Time out – Team X.”
Hand Signal: Make T sign, point to team calling time out.

Eliminations

Line Fault

Verbal Command: “Line fault, player out.”
Hand Signal: One hand gesturing a line on the floor, other hand pointing to player.

Hit

 
Verbal Command: “Hit, player X out.”
Hand Signal: One hand touches hit spot, other hand pointing to player.

Two hits (& other multiple plays)

 
Verbal Command: whistle, “Two hits, both players out.”
Hand Signal: One hand with 2 fingers raised, other hand points to both players out.

Head Shot (Dangerous Play)

 
Verbal Command: “Dangerous headshot, player A out.”
Hand Signal: One hand touches head, other hand points to player out.

Catch

 
Verbal Command: “Catch, player X out.”
Hand Signal: Gesture a catch and point to player caught.

Non-Eliminations

Bounce Before Hit

 
Verbal Command: “Bounce, play on.”
Hand Signal: Gesture a bouncing ball’s path by moving one hand vertically.

No Hit (Near Miss)

 
Verbal Command: “No hit, play on.”
Hand Signal: Horizontal forearm sweep.

Block

 
Verbal Command: “Block, play on.”
Hand Signal: Gesture a ball shape with both hands.

Face Shot (junior-specific)

 
Verbal Command: “Face shot, play on.”
Hand Signal: Touch face.

Hit Made with Inactive Ball

 
Verbal Command: “Ball not activated, player X stay in.”
Hand Signal: Make circle with both hands then wipe away horizontally.

Stalling & Sanctions

Burden Count About to End – Additional 2 Seconds Granted

 
Verbal Command: N/A
Hand Signal: Hold out closed fist.

Play X Balls

 
Verbal Command: “Play X balls.”
Hand Signal: Count 5 seconds on hand.

Giving a Sanction (warning, out, blue/yellow/red card)

 
Verbal Command: “Warning/player out/blue card/yellow card/red card to player X for Y.”
Hand Signal: One arm raised with closed fist, other hand point to sanctioned player.

Assistant Referee Hand Signals - Example Video

Assistant Referee: Hand Signals & Verbal Commands List

Starting & Stopping Play

Last 10 Seconds of Set: Counting Players Remaining

 
Verbal Command: N/A
Hand Signal: Show amount of players remaining on your side using fingers.

False Start

 
Verbal Command: “False Start”
Hand Signal: Raise hand, point to offending player.

Eliminations

Line Fault

 
Verbal Command: “Line fault, player out.”
Hand Signal: One hand gesturing a line on the floor, other hand pointing to player.

Hit

 
Verbal Command: “Hit, player X out.”
Hand Signal: One hand touches hit spot, other hand pointing to player.

Two hits (& other multiple plays)

 
Verbal Command: whistle, “Two hits, both players out.”
Hand Signal: One hand with 2 fingers raised, other hand points to both players out.

Catch

 
Verbal Command: “Catch, player X out.”
Hand Signal: Gesture a catch and point to player caught.

Non-Eliminations

Bounce Before Hit

 
Verbal Command: “Bounce, play on.”
Hand Signal: Gesture a bouncing ball’s path by moving one hand vertically.

No Hit (Near Miss)

 
Verbal Command: “No hit, play on.”
Hand Signal: Horizontal forearm sweep.

Block

 
Verbal Command: “Block, play on.”
Hand Signal: Gesture a ball shape with both hands.

Face Shot (junior-specific)

 
Verbal Command: “Face shot, play on.”
Hand Signal: Touch face.

Hit Made with Inactive Ball

 
Verbal Command: “Ball not activated, player X stay in.”
Hand Signal: Make circle with both hands then wipe away horizontally.

British Dodgeball